Adding Sprite Element for Props

For smooth transition between image and asset creation in Cartoon Animator, you can modify and add more sprite elements into the template with a bitmap editor.

The instruction below will describe how to edit a prop with the bitmap editor.

  1. Apply a prop template to the scene.
  2. Right-click on the object and select Launch Bitmap Editor to open the image.
  3. A warning message may appear telling you that the element will be turned into bitmap (even if the source image is a vector graphic).
  4. The object will be opened in your specified image editor as a PSD file.
  5. Find the group layer named "RL_Image". Add a new image layers under the sprite folder to serve as an alternative Sprite element of the original one.
  6. When you are satisfied with the new image, press the hot keys: Ctrl+S to save the changes.
  7. The new image layer will then become the default sprite element for the object in Cartoon Animator.
  8. Select the object and click the Sprite Editor button. You can find the new element under the original sprite in the Sprite Editor panel.
  9. Apply FFD or Elastic motion clips to the prop.
  10. Playback to view the animation for the new sprite.