Using Live Camera
Most of the time you pan, zoom and rotate the Preview Camera to build a scene, and to add and edit characters and props without setting any keys to the camera. However, if you need to produce a story with camera movements for dramatic tension, then you can use the Live Camera.
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Build a scene.
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Click on the
Camera Record Mode button.
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The working area will then switch to the Live Camera view.
You can figure out the source of the view via the icon in the top-right,
In addition, the rectangle Safe Area outline will change from blue to red.
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Click the
Camera Record Mode button again to switch back to the Preview Camera view.
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In the Live Camera mode you can pan, zoom and rotate the camera to auto-set a transform key to the animation camera.
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When you are in Live Camera mode, click the
Zoom,
Move or
Rotate buttons to show the parameters on the Property Tool Bar.
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Go to another time frame.
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Enter values in the number fields of the tool bar to auto-set a key to the camera.
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You may use hotkeys to quickly set values instead of typing.
Zoom: Alt + Both mouse buttons (or Alt + Rolling the mouse wheel - can not be undo)
Move: Alt + Left mouse button
Rotate: Alt + Right mouse button
Curve: Camera moves at a slow-fast-slow pace to smooth its movement.
Linear: Camera moves at a constant speed.
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Click the
Reset Key button to set a neutral key to the camera.
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You may use hotkeys to quickly set values instead of typing.
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Repeat the steps until you complete the camera movements in the story.
- You can determine the size of the Safe Area by setting the Frame Size or Output Size in the Export Settings panel.
- If you want to further edit other items inside of your project, then return to the Preview Camera to prevent from accidentally setting keys to the Live Camera.
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