Separating Eyelash Material

When you convert a Creation Base character to a Game Base character, the eyelashes material and textures are, by default, included in the final material when you merge the original materials to a Single Material.

The following illustration shows the Creation Character appearance before conversion.

Merging Material without Separating Eyelash Material

  • After the conversion without separating the eyelash material, the eyelash textures become blurry.
  • It is because the Merging Material feature merges the originally separated materials of the Tongue, Head, Body, Arm, Leg, Nail and Eyelash, into a single material: Ga_Skin_Body.
  • Take the Diffuse texture as an example, the independent original eyelash texture is merged into the Diffuse texture of the Ga_Skin_Body material.

Merging Material with Separating Eyelash Material

  • After the conversion with separating the eyelash material, the eyelash textures remain sharp and clear.
  • It is because the Merging Material feature merges the originally separated materials of the Tongue, Head, Body, Arm, Leg, and Nail into a single material, Ga_Skin_Body, while the Eyelash material is left untouched.
  • Take the Diffuse texture as an example, the independent original eyelash texture is inputted into an isolated material called Ga_Eyelash, while the others are merged into the Diffuse texture of the Ga_Skin_Body material. Keep in mind that the maximum size of the eyelash texture is 1024 x 1024.