Digital Human Shader

When a character applies the PBR shader, the Roughness and Metallic textures define the reflectivity of the character's skin. However, since the skin is a semi-translucent object, the reflectivity is insufficient to describe the appearance itself.

After iClone Version 7.7, you can utilize the Digital Human Shader to enhance character's look due to the additional features, SSS (Sub-surface Scattering) and Micro Normal.

Character using PBR Shader

Character using Digital Human Shader