Textures

There are eleven textures utilized by the Digital_Human Head shader; they are Base Color Blend Map, Normal Blend Map, Transmission Map, SSS Map, Micro Normal Mask, Micro Normal, Specular Mask, MN Mask & AO, NMUIL Mask, Ear Neck mask and CFULC Mask. Although the body, arms, legs and nails use the same Digital_Human shader, the textures for them are slightly different.