Multi-Layer Recording
The Direct Puppet allows you to record body motions layer by layer. You may then separately record motions for different body parts and the outcome is a combination of motions you have designed. This method is suitable for generating a brand new motion from scratch.
Multi-Layer Recording
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Apply a character. Initially, it is still with only an idle pose.
- Open the Direct Puppet panel.
- Go to the time frame where you want to start producing your custom motion.
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Puppet and record a motion for one specific body part. Please refer to the
Using the Direct Puppet Panel section for more information
about recording body part motions at once.
Toggle the Screen-based Movement mode and record the hip movements.
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Go to the same start frame again. Optionally rotate the camera to another view to puppeteering another body part.
Toggle the Screen-based Movement mode and record the hands movements.
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Follow the same method to repeat puppeteering and recording with
other body parts.
Toggle the Primary-Rotation mode and record the head movements.
Note:- If you are not satisfied with a motion outcome of a certain body part, then you may individually remove the motion and record again. Please refer to the Removing Motions of Body Parts for more information.
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Click the Play button on the play bar to view the puppeteering recording results.