Creating MotionPlus with auto-loading accessories (New in version 8.5)

In addition to applying MotionPlus with embedded Smart Accessories, you can also create MotionPlus assets with similar characteristics.

  1. Create a project containing a character.
  2. Apply an accessory to the character. The item may need to be offset to be properly fitted onto the character.
  3. Apply the desired motion onto the character.
  4. Right-click on the clip on the Motion track of the character. Choose the Select Collection Range by Selection command.
  5. Save the motion clip as MotionPlus file by two methods:
    • Right-click on the range and choose the Add MotionPlus to Library command.
    • Access to the MotionPlus library and click the Save button on the Content Manager.
  6. Select the target directory for saving the MotionPlus file.
  7. The MotionPlus Options panel will display.
    1. Character: Character related animation settings. You can toggle on or off the items to have their animations to be included in the MotionPlus file.
    2. Accessory: Accessory related animation settings. You can toggle on or off the items to have their animations to be included in the MotionPlus file.
    3. Used: Toggle on or off the checkbox to include the accessory's file path to the MotionPlus file. This checkbox is disabled when the accessory does not have an entity in a virtual directory. You can click the Save button (in the Edit Column) to save the current accessory to a virtual directory.
    4. Thumbnail: Displays the thumbnail of the accessory.
    5. Status: There are three statuses in this column.
      1. : There is no real path for the current accessory. You can click the Save button (in the Edit column) to save the current accessory to a virtual directory.
      2. : The accessory has real path in the Content Manager for access.
      3. : The accessory has real path but not in the Content Manager. There is a risk of missing accessory for this status.
    6. Name: Displays the name of the accessory.
    7. Edit: Saves the current accessory to a virtual directory. A reference path to the accessory is created in the process. This reference path will help to locate the accessory when the associated MotionPlus asset is applied to another character.
  8. Click the Ok button to keep the settings and close the MotionPlus Options panel.
  9. Click the Save button (browser in step 6) to save the MotionPlus file with the auto-loading accessories.
  10. You can then apply this MotionPlus file to another character with Left Mouse Button or right-mouse button for a choice of a different accessory behavior.