Key-frame animation is a traditional method for creating motions for a character. It involves setting different keys at different time frames and creating a transition between them. The interpolation between two keys, which is also called "transition", will also be auto-produced. It is time consuming and the animation may need to be fine-tuned, repeatedly.
When you are familiar with the usage of setting one motion layer key in a certain time frame, then you can go to another time frame to set more motion layer keys, which can produce so-called key-frame motions. The transition between two keys will be auto-generated by iClone.
Setting another motion layer key. |
The motion layer keys in the tracks. |
Key-frame animation is auto-generated. |
The Ease In curve is applied. |