The material library in iClone provides multiple texture channels and seamless tiling capability with which it can easily turn low polygon 3D models into highly detailed 3D props.
Note: |
The object can be divided into three types according to the materials being applied.
|
Compound model with multiple material IDs. |
Various material templates applied to |
Note: |
|
|
Saving modified material settings as a new material template may help you to reuse it repetitively without spending time for re-generating the same one.