Each iClone standard character contains one or more soft
cloth objects. These objects can be the hair, cloth, or any sort of accessories.
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By default, the hair and the cloth on the characters are already optimized. However, you may load or edit the Weight Map or adjust the settings in the Property, Collision and Wind sections.
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Please refer to the following section for more information about the use of Weight Map image. |
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Before editing |
After editing |