Creating Look-At Asset

The Look-At Asset provides head and eye animation data for nodes in the Behavior Tree. When a node executes the action of "looking at a specific location" or "locking onto a camera", the head and eye movement must follow the animation behavior defined by the assigned asset.

For the Leaf > Look-At nodes to work properly, load the default project to import the default asset, or follow the instruction below to create a new one.

  1. Click the Third-Party AI Solution and Look-At Graph → button in the Behavior Tree panel to launch the Third-Party Assets panel.
  2. Switch to the Look-At Asset by clicking the namesake button on the top.
  3. Input a name in the text field near the bottom-left corner. Click the + button by the side to create a new Look-At asset.
    * Alternatively, you can create an empty asset first and rename it later.
  4. The created asset will show in the list above. You can rename or delete an asset by clicking buttons in the entry.
  5. Click on your asset. The configuration settings and options for the asset will display on the right.