Initial Capture Setup - Zero Pose
Ideally, accurate mocap is done with a gear right in front of the head, but that's not always possible with a computer monitor in the way. For this we provide the Zero Pose function for the best possible capturing results. No matter where you place your gear, the unique Zero Pose design will quickly recalibrate the angle offset of your head, and accurately standardize head tracking with one click of the mouse.
You may want to calibrate your body pose to correct the capture angles from different gear positions.
It is not recommended to hold any gear with your hand, because it will influence the captured data analysis.
We recommend that you use a stand to free up your hands and keep the device stable at a suitable angle while doing the mocap. You may place the gear in any of the following positions:
This position keeps your head parallel to the gear and computer screen, which allows the gear to capture your frontal face pose.
If you find that the character's upper body shrinks down during facial mocap, then click the Set Zero Pose button to recalibrate the initial pose of the body.
Set Zero Pose is Off:
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Set Zero Pose is On:
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This position keeps your head parallel to the gear and computer screen, which allows the gear to capture your frontal face pose.
If you find that the character's upper body stretches upward during facial mocap, then click the Set Zero Pose button to recalibrate the initial pose of the body.
Set Zero Pose is Off:
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Set Zero Pose is On:
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This position creates an angle between the gear and computer screen, which lets the gear capture a side of your face.
Click the Set Zero Pose button in order to recalibrate the initial pose of the character's head and body during mocap.
Set Zero Pose is Off:
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Set Zero Pose is On:
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- You are able to adjust the pose on-the-fly and anytime without breaking the data stream.
- You may click the Reset Zero Pose button to switch back to the original pose.
- The Zero Pose function for a character face is designed in the user interface for face separately.