Prioritization for Body and Hand Motion Capture

Motion LIVE 2D supports multiple motion capturing devices for giving different Cartoon Animator characters cartoon or human-like motions and facial expressions. However, there is a certain priorities for the Body and Hand motion capture when the devices for both of them are mounted and utilized.

The prioritization is summarized in the table below:

Finger Bending

Wrist Rotation (Hand Facing)

Elbow Rotation (Elbow Facing)

Shoulder Rotation

Body Mocap Device Only

Body Mocap Device

X

V

V

V

     

Body Mocap Device
+
Hand Mocap Device
(Upper Arm IK Mode)

Body Mocap Device

X

X

X

X

Hand Mocap Device

V

V

V

V

Body Mocap Device
+
Hand Mocap Device
(Forearm IK Mode)

Body Mocap Device

X

X

X

V

Hand Mocap Device

V

V

V

X

Body Mocap Device
+
Hand Mocap Device
(Hand Mode)

Body Mocap Device

X

X

V

V

Hand Mocap Device

V

V

X

X

Body Mocap Device
+
Hand Mocap Device
(Finger Mode)

Body Mocap Device

X

V

V

V

Hand Mocap Device

V

X

X

X