User Interface

A

Member Status

Displays the status of your account's current status, subscribe status will have additional posing styles available to you, and unsubscribe will have limited amount of posing style you can use.

B

Align Pose Settings

Allows you to align two different poses together in the timeline as a motion seamlessly, using the selected body part as the root of the transition.

C

Motion Trail Settings

Displays the selected bones' trajectory in the viewport, allowing you to see each of your body parts movement and position in the motion.

D

Show Body Gizmo

Toggles the translation gizmo that lets you move the entire character to a different location in the 3d environment.

E

Viewport Controller

Shows or hides the control point controller icons on the selected character in the viewport.

F

Controller Settings

Opening the panel allows you to adjust the display settings of the control point controller icons in the viewport.

G

Bone Display

Toggles the display of the character bone in the viewport.

H

Bone Settings

In this panel, you can adjust your character's bone size, bone color, and opacity. In the viewport.

I

Presets Library

This section contains all the available posing styles you can choose and select the pose presets you want to apply to your character. Applying the pose presets will add control points and the pose to your character.

J

Control Panel

This section allows you to manually pose your characters.

K

Training Model

The training model is categorized based on different scenarios. The AccuPOSE CORE library is free. In addition, you can subscribe access all categories in the AccuPOSE INFINITY Expansion.

L

Minimize AI Control

Toggles the AI control of the pelvis, ankle and wrist control points (Hip TR, Feet TR, Hands T).

Preset applied

AI Control minimized

M

Expiration Date

The following button will be available if you have not subscribed AccuPOSE.

If you have subscribed, then the expiration of the subscription will be displayed instead.

N

Reset Pose

Reverts the character model back to its default pose, and moves it to the center of the world axis (X=0, Y=0, Z=0).

O

Apply Pose

Applies the currently selected preset to the character model.

The pose will also exist in the timeline in the form of a motion track. The status settings of all the control points will reside in the AccuPOSE track.