Control Panel

A

Model Category

This scene tree will display all the available AI-Training Models, and the accessibility depends on the subscription status of the Reallusion account.

B

Apply Model

Applies the currently selected model to the character to affect the pose with AI mechanism.

C

Character Dummy UI

This UI displays a character dummy with circular icons for you to select and set the control point settings for each body part. On both sides there are different settings for you to quickly select control point settings and presets.

D

Current Model

Displays the name of the current AI-training Model that is being used.

E

Mirror Control

Mirrors the body parts that you are editing, synchronizing the body parts' position.

  • Mirror Control Deactivated:
  • Mirror Control Activated:

F

Pose Mirror

Mirrors your character pose horizontally on the x-axis's direction, thereby flipping the pose to the opposite side.

G

Hip Influences Upper Body

Allows the plugin to automatically unlock the elbows and knees when posing your character's feet or hands.

H

Keep Elbow and Knee Adjustments

Automatically locks the elbow and knees of your character when you are editing the fingers.

I

Keep Finger Adjustments

Automatically locks the fingers of your character when you are editing the fingers.

J

Transform Settings (Ai Posing)

This control panel allows for the precise adjustment of the character's pose with Translate and Rotate parameters.

K

Compute

Lets the AI adjust the selected character pose according to the current pose style.

L

Reset

Reverts your character back to its default pose settings and positions the model at world origin (Z=0, Y=0, X=0).

M

Copy State

Copies the current pose and control point states.

N

Paste State

Pastes the latest copied pose and control point states to another time frame.