Display Section
The following display settings will only show up in the viewport and not in renders.
Info
- Polygon Count: When the Polygon Count option is activated,
the polygon count information of the entire project and the character shows at the upper-left corner of the viewport.
- Model Height: Activate this check box in order to show the character's height at the top-left corner of the preview window.
World Axis
When World Axis option box is checked on, a colored axis coordinate displays on the area of origin. It is very useful when you need to input x, y, z value, or create custom Helper.
- Check/Uncheck the World Axis box to show/hide the world axis, or press Ctrl + A to toggle on/off.
-
The R.G.B. color of the World Axis represent the positive X, Y, Z direction
(R=X, G=Y, B=Z)
Bone Settings
The settings in this group are used to determine the appearance of the character's bone.
- Color:
Color = #ffffff
Color = #0055ff
- Size:
Size = 100
Size = 20
- Opacity:
Opacity = 1.00
Opacity = 0.20