Setting Base Avatar Appearance (New for v. 4.4)
In Character Creator, you are able to freely change the basic look of the character and then determine the shape of the body and head appearances by means of embedded templates.
Choosing Character's Basic Outfit
-
Launch Character Creator, by default, the project will be empty.
-
Switch the Content Manager to the Actor > Character
library.
Note:
You can activate Show Subfolder Items to view all content under this category, including the ones in the sub-folders.
-
Apply either one of the templates by double-clicking on the template.
Setting Body Shapes with Templates
-
Switch the Content Manager to the Actor > Full Body Morph & Skin
library. Here different templates are stored for the skin
textures, body and face shapes.
Note:
There are three methods to switch to desired library:
- Quick Selection Panel: If you need to switch between different
categories or libraries, then you need to use the
Quick Selection Panel.
- Tree View: If you only want to switch between different libraries
under same categories, then use the Tree View in the Content Manager.
- Path Field: In addition to the Tree View, you
can also change to different
libraries under the same category by clicking on the arrow button in the Path Field.
- Quick Selection Panel: If you need to switch between different
categories or libraries, then you need to use the
Quick Selection Panel.
-
Apply either one of the templates by double-clicking on the template to
open the following modal window. Activate the checkbox options
according to your needs and click Apply.
- The face and body will then be adjusted while
the hair, clothes and accessories are left unchanged.
Getting Content Pack
If you want to have more options for the base character appearances, then go to the
official website
to purchase additional content packs.
