The profile curve of the head is important for putting hair onto a 3D actor. Even without hair, the shape of a bald head should be as similar as the one in the photo in order to create a realistic 3D actor from photo.
Once you enter this sub-step, you may see the profile of the head is automatically generated with somewhat unsatisfying appearance.
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| The auto-generated profile curves | Inadequate side head appearance |
Unlike the fitting methods you do in the front Fitting Head page, it is highly suggest set the curve first with the morphing areas before fitting the feature points.
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Using the morphing areas to obtain a curve line that look similar to the profile of the side face in the photo.
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The dragging in the morph areas maps to the facial feature sliders in the Detail Morph step. Please refer to the Detail Morph step. Please refer to the Fine-tuning with Detail Morph section for more information.
After the basic curve line is approximately determined, you may then use the deform feature points to fine-tune the shape of the head.
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| The initial position detected by CrazyTalk. | Move the set of wirframe lines to fit the photo as much as possible. |
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| The initial shape of the head. | The head shape is adjusted to make it look more similar to the photo. |