User Interface for DETECT JOINTS Step

The DETECT JOINTS step establishes the key joint positions of the imported character using Guide Points. These points are then used to generate a full-body skeleton, which serves as the basis for generating the Align Mesh Points required for the subsequent wrapping process.

 

Feature

Description

A

Transform Type

Transform the selected bones with different modes. These radio buttons are only enabled after the skeletal structure is generated.

  • Selected: Only transforms the selected bone.
  • Hierarchy: Transforms the selected bone along with its child bones.

B

Midpoint Placement

Compels the guides and bones to stay in the mesh volume when activated. Please refer to the Relocating Guides and Bones with Midpoint Placement Feature section for more information.

C

Symmetry Selection

Simultaneously selects and moves bilateral guides or bones.
** The X values of the spinal guides or bones (Head, Neck and Pelvis) are locked to zero in this mode.

D

Force Symmetry

Generates Guide Points symmetrically on both sides when enabled. Disable it for asymmetrical models to position Guide Points independently.

E

Create Guides

Creates Guide Points automatically or based on the skeleton structure of the imported mesh (FBX format).

F

Number of Fingers

Sets the number of fingers on the character.

G

Number of Toes

Sets the number of toes on the character.

H

Generate Skeleton

Generates the body skeleton and Guide Points for the fingers and toes.

I

Skip Joint Detection

Proceeds to the ALIGN POINTS step without creating align points.

J

Guide Point Reference

Displays a reference image showing the recommended position of the selected Guide Point for accurate placement of body, finger, and toe Guide Points.

K

GENERATE WRAP POINTS

Proceeds to the ALIGN POINTS step with align points based on the body skeleton and the finger and toe Guide Points.

L

3D Viewport

Switch between different perspective views and drag to reposition the Guide Points or skeleton bones. You can also adjust the orientation of the shoulder, elbow, and thigh joints.