Editing Assets with Bitmap Editor
After your PSD image creation is converted into the scene, props or characters displayed in the view port of Cartoon Animator, you can also launch them back to the designated Bitmap Editor for further editing at any time.
Each bitmap-based object, including G3 character, prop, and object in the scene, is able to be modified with image editors in PSD format which not only sends the images constituting the object, but the structure as well. After you save the modification in the image editor, Cartoon Animator will automatically update the corresponding object. This feature improves upon the flexibility and precision for editing source images.
You can execute the PSD launch feature for kinds of objects either in the Stage or Composer mode, while the support of PSD launch may differ from the object types as shown below:
Item | PSD Launch in Stage Mode | PSD Launch in Composer Mode |
Character (G3 Only) | Supported. | Supported. |
Accessory | Supported. | Supported. |
Prop | Supported. | Supported. |
Object under Scene | Supported. | Supported. |
Scene | Not supported. | Not supported. |
Image Layer | Supported. | Not supported. |
Background | Supported. | Not supported. |
The G2 or Morph-based Characters, Text, Videos and Special Effects (SFX) are not supported for the PSD launch feature, neither in the Stage nor Composer mode.