Modifying Texture of Prop Sprite Elements
If you want to change the texture of any element in a sprite, then you need to enter the Composer Mode.
For Image-based elements, you can use any External Image Editor for editing.
If you want to use an external image editor to modify bitmap- or vector elements of a sprite, then follow the steps below:
-
Pick a prop in Stage mode. Click the Composer button to switch to the
Composer mode.

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Select the prop and click the Sprite Editor button on the toolbar.

- Pick one of the sprites on the upper pane and select the target element in the lower pane.

- Click the Edit in Bitmap Editor or
Edit in Vector Editor (for vector elements only) button to transfer the element to the desired editor.

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Edit the image or graphic and save.

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The data will then be automatically transferred into Cartoon Animator. Click the Back to Stage
button to update the prop in the Stage mode.

Note:- Only bitmap or vector elements can be modified with external editors. If the element is a video or SWF, then these two edit buttons will be disabled.


