How to adjust Light Source effect
Before adjusting the Light Source effect, you have to become familiar with creating Lens Flare Layers and Layer Types - Light Source.
- Make sure there is already a Lens Flare effect in the
scene, and it contains at least one Light Source layer.
- You can also change the texture to create different a Light Source effect.
- Open the General Attribute sub-section.
- You can also activate the Distance Range checkbox for adjusting the parameters. These settings can be used to gradually scale the image layer within the range to simulate the Z-depth of the effect..
- The Symmetric checkbox can be activate to flip the image layer along the X or Y axis based on the anchor point.
- Auto Rotate: Activate this checkbox to have the image rotating around the anchor point when the gizmo or the anchor point moves.
Auto Rotate = OFF (no rotation)
Auto Rotate = ON
- Eccentric Rotate
- Glow: This checkbox can be activated to have glow effect around the image layer.
Glow = OFF
Glow = ON
