Prop Puppeteering
The Prop Puppet feature helps you move your mouse and trigger the prop to transform, while the transform animations are all being recorded. This method saves time when setting a bunch of individual keys for moving, rotating or scaling; in addition to that, the smoothness of the animation is higher that what you can achieve by manually adding keys.
- Select a prop.
- Click the Prop Puppet button under the prop animation tab of the Modify panel.
- In the Prop Puppet panel, select a mode (Simple and Advanced) for puppeteering.
- Press the Preview button and then the space bar; move your mouse and preview the movements of the prop (Shortcut: Space bar).
- Press the Space bar to stop previewing.
- If you are satisfied with the preview result, then press the Record button and then the space bar; move your mouse and record the movements of the prop.
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Press the Space bar to stop recording.
Note:
- The speed of the prop animation depends on the speed of your mouse movement.
- You may use this method to control a Kinematic rigid body to collide into other physics objects.
- The recorded result will be stored into the Animation track in clip type.
- See also: