Performance Section
Enabling this checkbox will load objects without textures when launching an iClone project. This helps to increase loading speed and reduce loading time, allowing you to start authoring the project as soon as all the models are loaded.
Progressive Texture Loading = Off Authoring after models and textures are completely loaded. |
Progressive Texture Loading = On Authoring after models are loaded. |
- After All Models Loaded: Once all the models are loaded, the loading of textures will begin.
- Manual Loading: The texture loading process will
pause once all the models are loaded. To manually initiate
texture loading, click the button located at the top-right
corner of the viewport.
Prior to clicking the Load Textures button, you can begin editing the untextured colorless models.
You can control the amount of CPU power dedicated to loading textures. By increasing this value, the textures will load faster at the expense of system performance.
Activate Compress Resource to compress loaded textures. Its purpose is to generate DDS cache, which speeds up loading times when reapplying the same objects to different projects.