The Specular - Glass v2 is a mild modification of the Specular - Glass preset, providing more parameters for generating transparent and opaque appearances.
One can create mirror surfaces, transparent enclosed objects with a clear medium, and enclosed objects with a hollow medium. Illustrated below:
Perfect Mirror |
Transparent Solid |
Hollow and Closed Surface with Dyed Air Inside |
Hollow and Dyed Closed Surface (Gain increased) |
Transparent: OFF Arch Glass: OFF Single Face: OFF |
Transparent: ON Arch Glass: OFF Single Face: OFF |
Transparent: ON Arch Glass: ON Single Face: OFF |
Transparent: ON Arch Glass: ON Single Face: ON |
Note: |
|
Note: |
By default, the object will be applied with the Auto-convert shader for version 6.0 and Auto-convert v2 for version 6.03 or above. |
Note: |
Double-click material application only works in version 6.03 or above. |
Gain: 1 |
Gain: 3 |
Gain: 7 |
Note: |
|
Follow the example in the previous section, apply a Diffuse texture to the objects and you will see much more sophisticated glossy transparent effect.
Note: |
|