Main Menu - Edit
The Edit menu on the main menu bar contains all the commands for
manipulating 3D entities in the scene.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
Undo/redo the last action.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
Deletes one or more selected objects.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
- Select: Switches to select mode for selecting objects.
- Select All: Selects every 3D entity in the scene.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
Transforms the selected objects. However, the Scale tool does not work on characters.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
Duplicates the currently selected object(s), including character, prop, light, lens flare, tree, particle, path, etc.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
Duplicates a prop into multiple copies with identical settings.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
This item contains a sub-menu with two features.
- Align Object: This command aligns objects such as props, accessories and trees in an aligned position. You may also space objects within a fixed distance. This is useful when you need to re-locate scattered objects in order.
- Align to (Ctrl + L): This command align and snap a 3D entity to another targeted object without moving the object.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
Shows the selected objects on the 3D viewport, and nothing else.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
This item contains a sub-menu with two features.
- Link: Sets a key or keys to connect one or more objects to another.
- Unlink: Sets a key or keys to disconnect one or more objects that have been linked together.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
This item contains a sub-menu in which two features reside.
- Attach: Fastens one or more objects to another one.
- Detach: Disconnects one or more objects that have been attached to another one.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
Merges a set of parent-child props that is composed by the Attach command into a single prop.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
Sets a key or keys to show or hide one or more 3D objects.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
Contains a sub-menu with two features.
- Auto Level: Keeps the camera up-right (Z-up) when you rotate it.
- Smooth Movement: Curves the camera's linear panning path that is generated by different transforming keys.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
This item contains a sub-menu with three features.
- Snap to Terrain: Forces 3D objects to be align on the
ground, even if it is manually moved.
- Follow Terrain: Forces 3D objects to be aligned
on the ground when it is manually moved and rotates the objects to ensure they are
perpendicular to the surface of the terrain.
- Off: This command turns off the Terrain Snap off.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
Bakes the substance texture to the eight channels of the prop.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
This command will embed all external textures of the selected object.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
Tessellates a prop with low polygons into a prop with 3-time-higher polygons.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
Displays the Project Settings panel for you to adjust the Time Unit, Global Sound Settings, Global Physics Settings, 2D Background and shows the Information about the current project.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
Displays the Preference panel in which you may adjust the authoring environment of iClone to your customized one.
![Closed](../../../../Skins/Default/Stylesheets/Images/transparent.gif)
Opens the Hotkey Manager for customizing the hotkeys.
![Back to Top](../../../Resources/Images/top.png)