Introduction of Layer Manager Panel
In the Composer mode, you can separate body parts into different layers to prevent certain parts of the image from being driven by inappropriate bones.
With the layer-setting method, you can also set layer keys in the Stage mode.
( Watch Tutorial - Intro to Layer Manager )
Name | Description | |
1 | Layer Image |
This column displays the images in each layer. |
2 | Layer Name |
This column displays the layer names of the character. |
3 | Condition |
This column displays the conditions for each layer.
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4 | Launch to External Image Editor |
Click this button to send the image of a layer to an external image editor for further editing. |
5 | Duplicate Layer |
Click this button to generate a new layer with selected bone, its child bones and the image in the same layer. |
6 | Add Image |
Click this button to load a prepared image onto certain bones to create a new layer. |
7 | Delete |
Click this button to delete a selected layer. |
8 | Menu |
Press this drop-down menu to adjust the properties of the Layer Manager.
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