Customizing Expressions with Deform / Transform Features

For Cartoon Animator G2+ face, you can create different pose instances from a sprite element with Deform and / or Transform features. Thus you do not need to prepare numerous images for each pose but to replace the poses with these two methods provided in the Facial Animation Setup panel.
( Watch Tutorial - G3 Face Animation Setup )

Before you start this section, you need to first convert a G2 head to a G2+ head, and enter the Composer mode. After that, click the Facial Animation Setup button on the Toolbar.

You will then see the Facial Animation Setup panel displays on the screen.