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Expression Modifications with Facial Profile Editor

With the Facial Profile Editor, you are able to import the morph meshes and add or edit facial expression data to a Standard or Non-Standard Humanoid character.

  • Types of Facial Expressions
  • What are Expression Set and Viseme Set
  • Introduction of Facial Profile Editor
  • Adjusting Expressions for Characters with FBX Batch-Importing
  • Adjusting Expressions for Characters with OBJ Batch-Importing
  • Creating Expressions for Humanoid Characters
  • The Mapping Between Facial Profile Editor and Expression Panels
  • The Mapping Between Facial Profile Editor and Viseme Panel (in iClone)
  • Utilizing Zbrush to Create Morphing Sources
  • Creating Custom Category with Morphing Sliders
  • Setting Head Movement Data
  • Setting Eye Movement Data
  • Setting Jaw Movement Data
  • Setting Lips Shape Data
  • Setting Face Muscles Movement Data
  • Setting Lipsync Data
  • What are 8+ 7 Phoneme Pair and 1:1 Direct Lipsync Systems
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