The Spotlight allows you to light up the specific part of
the character in order to drag the attention of the audience. The adjustable
parameters are
Multiplier,
Color,
Range, Decay in the Intensity group and Angle and Falloff in the
Spotlight Beam group.
In the following example, the flashlight is actually a prop mapped with a glow texture; it does not give off real light at all. By placing a Spotlight at the same place, you can create an illusion that the prop is emitting lights.
The original rendererd result of the project. There are no light sources in the scene. |