Using MD Prop - T2 State Switch Nodes

The MD Prop - The T2 State Switch Node is used to make the character interact with the MD Prop using the motions embedded in the MD Prop.

Supported MD Props:

T1 - State Switch

  1. Create a project with a character and a T2 State Switch MD prop.

  2. Select the MD prop and open the MD Behavior to observe the integrated interaction motions.

    You can also use Adding Behavior Motions feature to add more Transition Enter or Exit motions to the behavior list.
  3. Open the MP Node Graph panel. Right-click on the viewport space and choose Motion Node > MD Prop - T2 State Switch.

    A new MD Prop - T2 State Switch node will be inserted on view.
  4. Drag a flow line from the Start node’s output and connect it to the MD Prop - T2 State Switch node’s input.

    Note that you can also associate object and MP node with Pick from Scene method.
  5. Select the node and adjust the settings in the Attributes page.

    • MD Prop: Set the field to associate the node with the target MD Prop. If you use the dropper tool, click the waypoint marker (the flat disk with double arrows) instead of the model’s mesh.
    • Character: Set the field to associate the node with the target character.
    • Motion: Select the desired motion to be triggered by the node when the flow proceeds to this node.
    • Loops: Setting the looping times of the motion.
      Notice that the slider only enabled when the Motion field is in the Perform list.
    • Interruptible: When used together with a node from the Condition Node category, the motion driven by this node can be forcibly interrupted.
  6. Start MD Mode to view the animation result.