User Interface Introduction for Motion LIVE Plugin

A

Gear List

  1. Save Gear List: Save the settings in the list as a file (*.json).
  2. Load Gear List: Load the saved Json file.
    Please refer to the Saving and Loading Gear Settings section for more information.
  3. Add Gear: Click this button to add more standalone motion-capture software (for face, body and hands) that are already mounted on the local machine or other machine on the intranet.
  4. Delete Gear: Delete the gear software no longer in use or no longer installed.
  5. Connection: If the gear is installed on another PC of your intranet, type in the IP and Port where the gear software is installed in this field.
  6. Actors: Shows the number of the actors that are detected by the gear in the list.
  7. Gear Status: This circle shows the connection status between the gear and Motion LIVE plug-in.

    When the gear is successfully connected to the plug-in, it shows a green circle. If it shows a hollow circle, then the connection is broken.

    The gear is Not connected.

    The gear is connected


    You can click on the hollow circle to try to re-connect to the gear.

B

Character List

  1. Click to select the target character for receiving motion-captured data.
  2. The boxes in the Face, Body and Hand columns are used to temporarily mask out the data from the motion-captured devices.
  3. Click this icon to determine from which devices you want the character to receive the motion-captured data.
  4. When the gear devices are offline or not connected successfully to the character, the icon will show a hollow circle on it. Check out the connection to make sure every settings are correctly done.

C

Preview / Record

Click the Preview button or Record button and follow the instructions to start preview or record mode.

D

Puppeteering Settings

Use the panel and the check boxes to do further settings or record the makes or non-masked stream data transferred from the motion-captured devices.

Please click the space area in the cells of the Face, Body or Hand column in the Character List to toggle this panel to different modes.