Even though Cartoon Animator is a 2D-based application, it still contains a Z
depth system. Each
character and prop possesses its own Z-depth layer that determines the distance of it from the center of the project.
Dragging the icon inside a selected character or prop may also change the depth.
If you do not see a change when rolling the mouse wheel, then you need to make sure that you are in the Perspective mode.
Please refer to the Camera Editor Panel section for more information about the Perspective and Orthographic modes.
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