Shadow

In iClone, all lights are capable of generating shadows except Image Base Lighting and Ambient Light. You can find the global shadow settings in the Visual panel.

  • Activate the Shadow option under the Shadow Map tab in the Visual Settings panel to set the shadow effect.

    Shadow (Directional Light)

    Shadow (Spotlight)

  • More about Shadow
    • A realistic way to calculate the physical projections of shadows from the light source with the shadow map technology.
    • Casting shadows is from characters and props / scene.
    • A higher resolution shadow map is required if you wish all scene elements to cast shadows.
    • Shadows can only be projected on 3D objects but not on the virtual floor (X-Y plane).
    • Please refer to Shadow Option for more information.

However, each light type (directional, spot and point) can have individual shadow settings.

Refer to the sections below for more information:

 

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