User Interface for Exporting FBX (New for v. 8.6)
The newly added Export FBX inside iClone allows an adjusted project to be exported to another mainstream 3D tool, which speeds up the workflow significantly.
You can open the Export FBX panel from the File > Export > Export Fbx....
Export FBX Panel
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A |
Target Tool Preset |
Select the target software. The settings will changed in accordance with the preset you choose. |
| B |
FPS |
Set the Export Animation FPS. |
| C |
Export Range |
Set the Export Range.
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| D |
Embed Textures |
Whether or not to embed the textures into the Fbx file itself. If unselected then the textures will exported into a folder at the same location as the exported file. However, PBR textures will always export into a separate folder (called Texture), therefore, can not be embedded. |
| E |
Embed Timeline Timecode |
Includes the timecode from the timeline animation clip when exporting to FBX. |
| F |
Max Image Size |
Set the maximum resolution size for individual texture maps. If unselected, then the exporter will default to the resolution size of the images themselves. |
| G |
Convert Image Format to |
Whether or not to convert the texture maps into different formats. If unselected, then the exporter will default to the Jpg format. |
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H |
Deletes the automatically or manually hidden meshes to downsize of the FBX file. If your purpose for exporting FBX character is creating custom cloth, then please do not activate this box to ensure the integrity of the inner meshes. |
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I |
Export the object with smoothed meshes to have smoothed surfaces in other 3D tools. |
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J |
Exports the character's facial expressions to morph sliders to an external 3D editor. |
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K |
Merge Face Hair to One Object |
Merges the hairs on the character's face (eyebrows, beards, mustaches and so on) into one single object. |
| L |
Delete all morph data that has not been keyed. (includes Facial and Custom morphs) |
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M |
Tear Ducts UV Adjustment |
In order to fine-tune the tear ducts with external 3D tools, activate this checkbox to isolate the mesh and material of the tear ducts. It is useful for Marmoset Toolbag with the inclusion of other Game Engine presets. Note that the character will not be able to send back to Character Creator if this option is activated. |
| N |
Advanced Settings |
Displays the Export FBX Advanced Settings panel. |


