Managing Animation Assets

The Animation Assets panel supports the import of 3 compatible animation formats.

  • .iTalk: Facial animations based on CC3+ characters, created using morphs.
  • .rlMotion: Body animations based on CC3+ characters, edited using HIK (Human IK).
  • .iMotionPlus: A combined format that includes both .iTalk and .rlMotion, integrating facial and body expressions into a single animation.

Launching Animation Assets Panel

Open the Animation Assets panel by clicking the Animation Assets → button in the Behavior Tree panel.