Editing Sequence Animation Commands with Editors

After creating a bitmap-based or svg-based prop with sequence animation, you can export them to the bitmap or svg editors for adding, deleting, or modifying the image layers and update the prop in Cartoon Animator.

  1. Create a prop with sequence animation.

  2. Right click on the updated prop and execute the command in the Action Menu.
  3. Playback to view the result.
  4. Select the prop and export it to external editor.
  5. You can rename the sub-folder (Walking_Left) under the Sequence_Sequence folder.
  6. Create a new sub-folder and add layers into the sub-folder.
  7. Save the document in the editor to transfer the modifications back to Cartoon Animator.
  8. Right-click on the prop and check out the Action Menu. As you can see the commands are updated.
  9. You can execute the commands to create different Sprite-switch animation clips.

    The sprite-switching animation then can be looped, accelerated and decelerated and any other clip-based modifications.
  10. Playback to check out the sprite-switch clip result.