Adding Spring Effects to Props

By adding spring effects to specific parts of a prop, the resulting bouncing effects result in a more dynamic and realistic animation. This pipeline is suitable for any bone-skinned model from other 3D tools or merged models constructed in iClone.

* You are allowed to turn off the spring effect of a bone string for key-frame editing.

** Bone-skinned props can only be created via 3rd-party 3D tools, not in Character Creator.

Adding Spring Effects

  1. Load a model with a bone-skinned structure in iProp or FBX formats. The following model comes from the Wild Animal Content Pack by Reallusion.
  2. Select the prop, and in the Modify panel, click the Edit Spring button in the Modify section.
  3. The Modify panel will switch to Spring Editing mode.
  4. Select the bones to which you want to apply spring effects to, then click the Active checkbox and adjust the spring parameters.

    In this example, the head and the tail bones of the prop have been given spring effects.

    Please refer to the following sections for more information.
  5. Export the entire model as one single prop (.iProp).
  6. Load the prop into iClone. Animate the prop to view the spring effects

    Without spring effects.

    With spring effects.