Generated Skin

This section provides settings for generating and refining the Diffuse and Normal maps of the character's skin. The main functions include AI-powered texture upscaling, facial texture replacement, lighting correction with DeLight, skin redness adjustment, and normal map refinement.

A

Generate Skin Texture

Generate or regenerate skin textures from the source facial image, with options such as Replace Facial Texture, Upscale, and Mirror Eyebrow.

B

Restore Skin Texture

Restore texture settings for characters created with previous versions or saved texture configurations.

C

Diffuse Blend

Refine the generated diffuse texture, including lighting and skin-color-related adjustments.

D

Normal Strength

Adjust the strength of normal details from the Source Normal and Correction Normal maps.