Using Auto Move Nodes - Zone
The Auto Move Node can be used to drive specified character to move in a zone.
- Create a project with a character, a plane prop and an MD waypoint.

- Open the MP Node Graph panel. Right-click on the viewport space and choose Motion Node > Auto Move.

A new Auto Move node will be inserted on view.
- Drag a flow line from the Start node’s output and connect it to the Auto Move node’s input.

- Select the node and adjust the settings in the Attributes page.

- Mode: Choose the Auto in Zone or Auto On Path radio buttons to drive the character to walk in a zone or on a path.
- Space: Set the field to associate the node with the target prop mesh.
- Character: Set the field to associate the node with the target character.
- Time in zone:
- Duration (sec): Determines the time the character walks in the zone (in the following case, the character is set to goes to a waypoint after the time on the path has finished).
- Range (sec): Randomly determines the time range the character walks in the zone (in the following case, the character is set to goes to a waypoint after the time on the path has finished).
- Duration (sec): Determines the time the character walks in the zone (in the following case, the character is set to goes to a waypoint after the time on the path has finished).
- Interruptible: When used together with a node from the Condition Node category, the motion driven by this node can be forcibly interrupted.