Importing 3D Motions for Cartoon Animator

If you are a Cartoon Animator Pipeline user, you are allowed to import 3D motions (*.iMotion) from iClone as raw 3D motions to create re-usable and re-editable motion template, in order to expand the motion library for your characters.

These raw motions, after being imported to a Cartoon Animator G2 character, automatically generate the bone movements, layer orders of the body parts, and sprite-replacement animations.