Scene Manager

The Scene Manager panel displays all the accessories, hair, and actors in the current project. With it, you can select multiple items, show/hide the objects altogether, lock them from being selected in the working area, or even adjust their display modes.

1

Dock/Undock

Double-click on the title bar to dock, or undock the panel and make it float above the main program.

2

Search Field

Type full or partial names of objects in the search field to search for desired objects.

3

Sort

Click the Name label, to re-order scene assets alpha-numerically.

4

Category Name

  • Click on the triangle button beside the category name to collapse/expand the category.
  • Click on the category name to expand the category and select all the items under this category.

5

Object Status Icons

Multi-select object rows in different categories, and you can simultaneously change the status for all of the selected objects:

Status

Icons

Descriptions

Show/Hide

: Show
: Hide

Show or hide selected objects. This status is ignored during export.

Lock/Unlock

: Lock
: Unlock

Lock or unlock the selected object. If an object is locked, it can not be picked in the preview window. Please refer to the Locking and Freezing Camera section for more information.

Render State

: Normal
: Smooth
: Wireframe
: Bounding
: Wireframe on Shaded
: X-Ray

Specify the display mode for each object to relieve some system resources. These states are ignored during export.
The modes include:

  • Basic Modes:Normal, Smooth, Wireframe and Bounding Mesh

    Normal

    Smooth

    Wireframe

    Bounding Mesh

  • Wireframe on Shaded: This mode displays the shaded surface with wireframe on top. This alternative to the wireframe mode facilitates the perception of the underlying geometries.

    Wireframe

    Wireframe on Shaded

  • X-Ray: Objects like clothed CC characters, may be composed of multiple layers. This mode lets you easily observe the relationships between each layer.

    Normal

    X-Ray

Shadow

: All Shadows
: Cast Only
: Receive Only
: No Shadows

Turn shadow effect on/off per object, cast shadows only, or receive shadows from other objects only.

Realtime Smooth

: Original
: Smooth

Turn real-time tessellation on/off.

Original

Smooth

Displaying Bone Gizmos

: Hide All Bone Gizmos
: Show All Bone Gizmos
: Show Used Bone Gizmos

Hide All Bone Gizmos

Show All Bone Gizmos

Show Used Bone Gizmos

Light

: De-activate
: Activate

Turn the light on/off by clicking on the sphere-shaped icon.

Light Color

: Color

Change the color of the light.

Light Shadow

: Activate Shadow
: No Shadows

Turn light shadow on/off.

6

Object Name

Double-click on the object name to rename.

7

Item Type Icon

The icons besides the item names imply their types.