Global Physics Settings Section

Simulation

Determines to simulate physics animations by iClone 6 PhysX or iClone 5 Bullet engine. Please refer to the Dual Physics Engines section for more information.

Rigid Body

Check these boxes to enable the Rigid Body simulation, show collision bounding color (red), and activate the collision detection for sharper and faster speed physics animation. Please refer to the Setting Simulating Environments section for more information.

Soft Cloth

Checks these boxes to enable the Soft Cloth simulation, bake the physics animation into motion clips, and decide the reaction range from the surface of a soft cloth during collision. Please refer to the Setting Simulating Environments section for more information.

Gravity

Types values in the X, Y and Z fields to set the gravity direction. By default, the (X, Y, Z) equal to (0, 0, -9.8), which are the gravity values of the earth in iClone. Please refer to the Setting Simulating Environments section for more information.

World Scale

Drags the slider in accordance to the size of your 3D world. Please refer to the Setting Simulating Environments section for more information.