Quick Mesh Guides

To quickly convert a 3D human model into a CC4 character, you only need to follow a few simple steps.

Video Tutorial

  1. Make sure the MESH button is highlighted in green. If not, click it to switch to the Mesh mode.
  2. Import your character model into CC4.
  3. Select the mesh you want to convert into a CC4 avatar. If the model contains multiple meshes remove or merge the meshes.
  4. In the Headshot 2 panel, click the Start Head Generation button to begin the process.
  5. Under ALIGN POINTS, use Auto Detection to provide you a base reference of points to customize and save you time.
  6. Now select HEAD GEN to move on to the next step.
  7. In HEAD GEN select a suitable Effective Area for your mesh.
  8. Now select REFINE MESH to move on to the next step.
  9. In REFINE MESH use the provided brushes to refine and adjust the matching position between your model and the topology guide. The more accurate the alignment, the better the results will be.
  10. Adjust the settings for Texture Bake Options, Texture Size, Body Type, and Texture Mask and click the Generate button.

    The generated character is compatible with various built-in preview motions in CC. Additionally, you can transfer the character to iClone to apply motion

    Standing

    Walking