Layer Manager
The Layer Manager helps to create garment textures by stacking and managing texture layers.
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Function |
Description |
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A |
Dock / Undock |
Double-clicking on the caption docks the panel to the docking area or undocks the panel and make it float above the main window. |
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B |
Material Channel View |
Switches layer thumbnails between different material channel views using the drop-down list.
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C |
Layer Tools |
Manages texture layers using the following tools:
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D |
Opacity Setting |
Changes the opacity of the selected layer texture.
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E |
Layer Visibility |
Show or hide the material layers. |
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F |
Layer Image from Material Channel |
Displays the texture image from the current Material Channel. |
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G |
Displays the assigned color mask from the Color ID map for the layer. |
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H |
Layer Name |
Displays the name of the layer. |
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I |
Changes the texture blending mode.
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Right-click Context Menu
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Command |
Description |
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New Layer |
Inserts a new layer above the selected layer, or at the top of the list if no selection is made. |
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New Group |
Places the selected layers inside a new group. |
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Merge Layer |
Merges the selected layers. |
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Duplicate Layer |
Duplicates the selected layer. |
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Delete Layer |
Deletes the selected layer. |
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Delete Color ID |
Removes the color mask from the selected layers. |
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Rename |
Renames the selected layer. |
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Ungroup |
Separates layers which are assembled into a selected group. |
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Collapse All Groups |
Hides all layers in each group. |
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Expand All Groups |
Shows all layers in each group. |
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Designates a color mask for a selected layer. |
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Provides the brush and eraser tools to fine-tune the AI Details. |


