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Utilizing Path

By using this feature we can build a path for any object to follow without creating lots of transform keys. In iClone you can make almost anything follow a path, including props, characters, lights, cameras, etc.

See the topics below to learn more about paths:

  • The Surfaces for Path
  • Creating Path
    • Creating Path by Mouse Clicking
    • Converting Animation Keys to Path
    • Creating Path by Merging
  • Basic Modifications of Path
  • Editing Path Control Point
    • Selecting Control Points
    • Transforming Control Points
    • Adding Control Points
    • Editing Control Points Orientations
    • Reversing Path Direction
  • Editing Path Shape with Bezier Handles
    • Basic Usage of Bezier Handles
    • Showing or Hiding Bezier Handles
    • Bezier Handle Types
    • Unifying or Breaking Tangents
  • Projecting to Terrain
  • Setting Position Keys on Path
    • Adjusting Speed Variation on Path
    • Layering Path Transition Keys to Transformation
    • Following Control Points
  • Jumping from Path to Path
ClosedNote:

Paths do not render for exported videos.

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