Introduction of Auto Facial Animation Graph

The nodes in Auto Facial Animation Graph compute and execute specific facial animation results. Click the Idle Expression Graph → button in the Behavior Tree panel to open the Auto Facial Animation Graph.

Nodes in Auto Facial Animation Graph

There are six individual blocks to define facial animation with different features.

  • Saccade: Eye-look micro-movements (rapid gaze shifts).
  • Blink: Eyelid blinking animation.
  • Brow: Brow movements.
  • Mouth: Lip and mouth movements.
  • Head: Head animations.
  • Expression: Facial expressions and emotional changes.

The additional Morph Key provides initial morph targets for designing facial shape deformations in specific nodes.

  • Morph Key in the Mouth node designs the shape of the mouth at maximum intensity.
  • Morph Key in the Expression node designs the shape of the expression at maximum intensity.

Auto Facial Animation Graph Manipulation