Bone List
The Bone List (Shortcut: F3) is used for managing the bones for bone-skinned objects or objects with structures, such as Characters, Accessories or Props.
It can be accessed via the Pose Offset, Adjust Bone, Proportion, Skin Weight, Characterization, Edit Spring and Set T-Pose
modes.
A |
Display Modes |
You can switch the view between Hierarchy or Name modes in the Bone List.
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B |
Searching Field |
Type in the desired bone name to quickly show the bone in the list-view. |
C |
Bone Display |
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D |
Buttons for Displaying Specific Bones |
Click these buttons to show or hide specific bones in the list-view.
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E |
Bone Icon |
The icons indicate the categorization of the bones, including:
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F |
Set Bone Type Buttons |
You can select a bone and click the button to convert them for specific purposes.
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