• placeholder
  • All Files

Editing Meshes

Character Creator allows you to load different models, however, some model shapes may not be ideal. In this case, you can use the Edit Mesh feature to modify and sculpt the models, including the body skin, hair, accessories, clothes, gloves and shoes.

  • Selecting Mesh Components
  • Using Quick Select Features
  • Adjusting Vertices
  • Editing Mesh Faces
    • Fixing Mesh Faces
    • Changing Shapes by Editing Mesh Faces
    • Smoothing and Relaxing meshes
  • Smoothing Mesh Faces with Delta Mush
  • Editing Elements
  • Sculpting Meshes with Brushes
  • Showing or Hiding Meshes with Brush
  • Loading Hidden Mesh Data
  • Extracting Meshes to Create Sub-Props
  • Deleting Mesh Faces
  • Editing Normal
    • The Concept of Normal
    • Applying Angle for Smoothing Meshes
    • Flipping the Normal
    • Unifying the Normal
    • Utilizing Flip Face Mode
  • Welding Vertices
  • Symmetrizing Vertices
Back to Product Home